Hi, no updates this week! Fear not, more things are coming! I have rewritten the mouse input system based on this article by Yo Soy Freeman . It now feels way b...
New update! Changed the main game mode: you now try to go as far as possible without dying more than 3 times. Swinging Japanese lamps now swing in the wind. Mad...
New snapshot! New Physics engine: Godot Jolt. Dev note: This should make the parkour experience feel snappier. It also helps with performance and makes the over...
What鈥檚 new? Working settings + saving Select difficulty level Added experimental parkour sections Asynchronous scene loading: the game won鈥檛 freeze when loa...